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eBay Collection

Problem
eBay lacked a collection management platform for trading card enthusiasts who seek to flip or invest. The business consistently loses a fraction of this market share as users migrate to competitors yearly.
Additionally, design is without a resource on staff to take on this work.
timelines
October 2020 - July 2021
Goal
Create a new management tool that allows users to track the value of and manage their card collection, utilizing eBay transaction data to inform buying and selling decisions for these enthusiasts.
My Role
Design direction; drove the end-to-end design process, start to finish with Product, Dev, Content and Research

Design Milestones

I partnered with Product early on to identify the customer problem(s) to solve, business needs, expected outcomes, and cross functional capacity requirements of Collection. I planned out the scope, roadmap, and looked for opportunties to innovate for user engagement. In parallel, I set out and succeded in hiring and onboarding new direct report designer, Katya Greene, who would take on leading the work within my team. We spent time doing competitive analysis of apps in the market, research evaluations with customers, and early shareouts/reviews with executive level stakeholders.

As our project grew, so did the scope to include new products:
Price Guide and Collection Uploader Tool, displaying accurate pricing from past purchases and uploading collection data from spreadsheets, respectively. These projects supported Collection and I drove them in parallel.

We moved into designing end-to-end flows, which included onboarding, outlining edge cases and entry points, while also I fostered horizontal, cross domain and cross functional partnerships across key areas of the ecosystem the experience touched. We created prototypes for user research, partnered with content writers, and delivered hi-fidelity assets to engineers. We provided UX QA after reviewing their demos and outlined 'delivered vs implemented' inconsistency callouts, while managing flow updates or tweaks needed to support all technical underpinnings.

Finally, I worked with marketing to identify what we show in external press releases, as well as user awareness within the app on mobile or desktop.


"Simply said, the Trading Card initiative
would not exist without Cedric."

Rick Ung, Director of Product Management, Collectibles at eBay

Outcomes

Here's how I impacted success:

  • A new business pillar was created to support upcoming vertical collectible markets, like comics, watches, sneakers, etc.
  • Since launch, over 90,000 users have added over 6.5 million trading cards to Collection
  • Since launch, over 330,000 unique users have interacted with Price Guide over 2 million times
  • Katya was converted to full time

Next steps

The new business pillar currently has vertical domain teams working to add new collectible categories in 2022 and beyond.
I've moved on to develop more complex horizontal experiences, but what we created was designed to scale and grow.